Hello! I'm OrionDark7, a teenage indie developer from the Pacific Northwest. I program in Python 2.7, and I like to build games and software. I've been programming since 2014, and I have been publishing software since 2016.
Deeper is a 2D Sandbox Game made with Python and Pygame. It is based in an underground world where you build whatever you want, explore different layers of a mythical world, and dig Deeper underground. It began development in August 2016 and was released in October 2016. Download the most current version (Deeper 0.3.3) from GitHub. Availible for Python 2.7 and Windows.Download for Python 2.7: Deeper-master.zip (Version 0.3.3)
Rodentopia is a Platformer game about mice, which are dying of starvation inside of a kitchen pantry. To save you and your fellow mice occupants, you have to attempt to explore and take over the entire kitchen, and you'll run across some problems... Rodentopia was an entry for PyWeek #24 which ran in October 2017, Rodentopia got a final score of 2.47. Download the final version (Rodentopia 1.7) from pyweek.org. Availible for Python 2.7 and Windows.Download for Python 2.7: rodentopia-final.zip (Version 1.7)
Parallel is a top-down puzzle game where you control two characters, who are both navigating two different levels, and if one dies, so does the other. But, there's a catch, you can only see one level at a time. Parallel was an entry for PyWeek #25 which ran in April 2018. Parallel got a final score of 3.07. Download the final version (Parallel 1.0) from pyweek.org. Availible for Python 2.7.Download for Python 2.7: parallel-py27.zip (Version 1.0)
O2 Space Salvage is a game about clearing out junk in deep space. The goal of the game is to clear out a path for incoming Space Freighters before they come through. But, deadly Sentry Bots also occupy the vicinity of the path, ready to strike at any minute. You can clear out junk in 3 different ways, all have advantages, and all have disadvantages. O2 Space Salvage was created for Ludum Dare #42 which ran in August 2018. It ranked 616th out of over a thousand different entries. You can check out the original entry here as well it's itch.io page here.Download for Python 2.7: o2_source.zip
Road Rage is a game about managing the flow of Traffic in a city. You are a Traffic Controller who's job is to manage Traffic Lights and clear accidents. To win, you must complete all the levels by completing the different tasks set for each level. Road Rage was created for PyWeek #26 which ran in October 2018. Road Rage got a final score of 3.52 out of 5 and tied for 4th Place. You can check out the original entry here as well as it's itch.io page here.Download for Python 2.7 and 3.x: roadrage_src.zip
I'm Orion, a highschool Computer Programmer that likes to build games. I've been programming in Python since December 2014, and I released my first game in October 2016. Outside of programming I like to doodle, play music as well as listen to it, and ride my bike. Thanks for stopping by my website!